Surely you’re familiar with the Motion Capture technology that is used in the creation of movies and video games. The gist of it is that the actor would be attached a variety of sensors, and then asked them to perform a role under the vigilant surveillance of hundreds of cameras. Every movement of the actor is recorded and then transferred specialists on three-dimensional CG character of a movie or video game, allowing you to make it a very compelling and literally animate on the screen. But with this technology related, and some serious difficulties, to solve which will help virtual reality.
The fact that the actors on the court recording of Motion Capture are often forced to interact solely with his imagination. They are, as taking up certain subjects or see before you an event that will be added only at the stage of post-production of the film or game. And it directly affects the credibility of their acting. Another thing, if the actor will immediately see what to face to his character. And this can help in the same virtual reality.
The company Cloudhead Games, currently working on the creation of your game The Gallery: Call of the Starseed, a pioneer of this method of capturing the actor’s movements. The actor puts on a virtual reality headset through which he sees the game scenery, which will be his character. It interacts with the environment, sees everything that happens around him and because of this utterly convincing job with their roles. This technology is relatively inexpensive and sufficiently effective, so that in the near future it can adopt many other game developers and filmmakers.
In this case we are talking about a video game, which was originally sharpened to a virtual reality headset. But to use such approach in the case of traditional projects. You can see how it all works in the video below.