Without the technology of “smoothing” or anti-aliasing, it is difficult to imagine modern video games. It is used in order to eliminate the “ladder effect” that occurs at the edges of the numerous three-dimensional objects. As a rule, the better the smoothing, the more complex the algorithms and the computing power required for its implementation. But what if anti-aliased image did not the GPU, but the most ordinary at first glance HDMI cables? It is this cable engineers have developed a California-based company Marseille.
The developers had built in the cable is mCable a special processor that performs contextual post-processing passes through the pics. He removes the image from the climbing frame without any noticeable blur effect. mCable supports 720p and 1080p, which makes it quite suitable for use with the consoles PlayStation 3 and PlayStation 4. Frame rate should not exceed 120 fps, which also should be enough with the stock.
Below you can see examples of images transferred to the display without a cable and using mCable. The difference is really visible to the naked eye. However, the question remains: does not arise due to the use of such cable additional delays? About this manufacturer tactfully silent. Today the cable is mCable can be purchased on the official website. Meter version will cost you $ 119, and a three-meter – $ 139.
Created HDMI cable, and smoothing the image in video games
Sergey Grey