The graphics engine Unreal Engine is very popular these days. Born in 1998, he quickly gained recognition developers and became one of the main tools for creating video games. A handy graphics editor, within which you can create fantasy worlds – this is certainly good. But what happens if we abandon the mouse and keyboard in favor of virtual reality headsets and special manipulators? And it was such an interface for developers have implemented the creators of the Unreal Engine.
Even if you are in no way affiliated with the game industry, the fact that Epic Games has implemented support for VR in the editor of its popular engine, can not fail to impress. It’s one thing when you drag three-dimensional objects with the pointer and also set up the various settings and move digital sliders, and quite another — when you’re inside your own game, movements of the hands moving in space objects, change their size, and also set up them with some semblance of virtual tablet.
In a short video the founder of Epic Games Tim Sweeney and his colleague Mike Fricker demonstrate only a small part of the opportunities that gives developers the interface editor Unreal Editor VR. During the demonstration using a headset Vive, created by Valve and HTC. In principle, this is not surprising, given how Valve close to the world of game development. A new method of creating VR inside VR is a natural step, given that we are on the threshold of the era of virtual reality.