Ray tracing slows down the NVIDIA RTX 2 times

The developers of Battlefield V has released an update in which you can include in the game ray tracing in real time. The game was the first technology-enabled DXR, used for ray tracing in real time by the NVIDIA GeForce RTX.

Resource TechPowerUp decided to test the performance of new graphics cards when they produce this operation. The results were disappointing.


Mode DXR RayTrace Reflections with the highest quality of tracing at Full HD resolution (1920 x 1080 pixels) the performance of the GeForce RTX 2080 Ti at the frame rate has dropped by more than two times.



In other modes the results were similar, only at a low quality trace frame rate reaches 88 fps, that “only” 40% less performance without a trace.


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